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3D View — the whole project in one space + Create Skill with AI

3D View — the whole project in one space + Create Skill with AI

July 23, 2026
Andrew
Product updates
3D View — the whole project in one space + Create Skill with AI

For a cost estimator, a project is never one drawing. It’s dozens of sheets: floor plans, levels, measurements scattered across tabs. The building in your head is one thing; on screen it’s a stack of PDFs. You switch, you cross-check, you keep a mental map of “what’s on level three relative to level one.”

We’ve added 3D View: floors come together in one space, measurements show up together, and from 3D you can jump straight to the right 2D drawing. Below — how it works, how to calibrate floors, and why the same release also ships Create skill with AI.

The problem

Classic takeoff lives in 2D. That’s right for accuracy: drawing, scale, polygon, count. But when there are many floors, 2D starts fighting how you actually think about the project.

A typical day:

  • open the floor plan for level one;
  • take measurements;
  • move to level two;
  • re-orient yourself;
  • try to hold in your head how volumes and rooms stack by height.

Mistakes here aren’t “I can’t draft.” They come from context switching: attention slips, floors blur together, and the link between sheet and space exists only in your head.

What we needed wasn’t “pretty 3D for the sake of 3D.” It was a view where the project becomes a building again — without losing the connection to working 2D.

How it works now

There’s a mode switcher in the bottom bar:

  • 2D View — familiar takeoff;
  • 3D View — a spatial view of the project;
  • 2D and 3D View — both at once.

The idea is simple: 2D stays where precision work happens; 3D is where you get orientation. You’re not abandoning takeoff. You’re adding a layer of understanding.

2D and 3D side by side

The usual fear: “3D is a separate toy — the real work is still in 2D.” That’s why dual view and focus linking aren’t decoration. They’re part of the workflow.

Open 2D and 3D View. On one side — the drawing. Next to it — space. Spot a measurement in 3D, click it — the UI takes you to the matching 2D sheet and helps you focus on the right place.

Find it in space — keep working on the drawing. One project — two views, without losing context.

So 3D doesn’t pull you out of the product. It shortens the path from “where is this on the drawing?”

Measurements from every drawing — in one view

Once floors are lined up, you get what people ask 3D for: see measurements together, not one sheet at a time.

Plans that used to live in different tabs sit in one space. Areas, outlines, markup — not a pile of screenshots in your head, but a picture of the project.

Not “sheet 12 of 47” — a building: floors, measurements, the whole project.

Expectations for this release: 3D is about overview, navigation, and laying out pages in space. You still do fine takeoff work in 2D — but in 3D you can select measurements, isolate them, and see the whole set at once. 3D answers “what does this look like as a whole — and where do I go back on the drawing?”

Floors, layers, and calibration

For the space not to become a pretty pile, you choose which pages live in the 3D scene and how they align.

Open the Layers panel and use Add Pages to pull several drawings into one view — a whole file, or a selection. Remove a page with the ✕, or drag to reorder floors; the 3D scene updates with you.

Align Pages controls the layout:

  • Vertical — stack floors like a building; set a floor height (for example 4 m) and the levels above shift with it;
  • Horizontal — lay drawings side by side on a flat grid when you want to compare sheets in one glance.

Per-page tweaks (height / offset and the rest) are there when a level still sits wrong. Reset returns the current page to its base placement.

Add the floors you need — then Align Pages Vertical for a building, or Horizontal to compare drawings side by side.

A practical order:

  1. Turn on 3D or 2D+3D.
  2. Add Pages for the floors you want in the scene.
  3. Set Align Pages to Vertical or Horizontal.
  4. Nudge height / offset where a floor still drifts — Reset if you need a clean slate.
  5. Click a measurement in 3D and continue on the matching 2D sheet.

Create skill with AI — the second act of this release

Alongside 3D, we closed another pain: skills are useful, but building steps by hand is still a barrier.

Now you can describe a process in plain language — and AI builds the skill: steps, a scaffold, what you used to assemble with clicks and wording by hand. You don’t have to learn the structure from scratch. You do have to check the result.

How it looks:

  1. Open create skill.
  2. Describe the process.
  3. AI proposes a scaffold.
  4. Review the steps, tighten the wording, add quality checks.
  5. Run it on a real project.

On-camera example:
“Find all floor plans, recognize rooms & areas, group them and name them by room.”

From one description — a working workflow scaffold, not an empty builder.

AI gives the draft; you keep the accuracy.

Shorter works too: “Sort drawings by type and open only floor plans” — a solid first skill if you want the flow without a long scenario.

For what Skills are, how If/Else works, and how to tune them — see the previous post: Skills — AI workflows for repetitive processes. What’s new here is one thing: the on-ramp is shorter. Describe — get a scaffold — refine — reuse.

FAQ

Do I need to install anything for 3D? Which browser?

No separate desktop app for 3D View — it’s a mode inside the product in the browser. Use a current Chrome / Edge / Chromium-based browser, same as when you work with drawings in the product. If the scene is heavy, close extra tabs: 3D likes spare memory, but it’s still a web workflow, not “download a client.”

Do I need to place floors perfectly by hand?

No. Add the pages you need, then use Align Pages — Vertical to stack floors, Horizontal to compare them side by side. Set a floor height when you want levels to rise together; nudge height / offset only where the scene still looks wrong. Reset clears the current page if you overdid it. The goal isn’t a jewel-box scene. It’s a clear space you can leave quickly to get back to 2D.

Does Create skill with AI replace building skills by hand?

No — and that’s a good thing. AI speeds up the start: it turns a description into a draft. You check the steps, tighten the wording, add control points. A skill that feeds an estimate has to be predictable; predictability comes from your edits, not “generate and forget.” The manual builder is still there: for fine-tuning, it’s still the native tool.

Stability in this release

Besides 3D and AI-built skills, we tightened what you don’t want to notice — until it breaks: takeoff itself is more stable and faster, Caddie and the skills UI hold up better on long runs. No ticket list: if chat, skills, or heavy pages used to flake out, this release was meant to sand down that everyday roughness.

Try it on your own project

Open a project with several floors. Turn on 3D or 2D and 3D. Add Pages, set Align Pages (Vertical or Horizontal), nudge height where the scene lies, click a measurement in space, and land back in 2D on the right sheet.

If you also have a process you repeat by hand on every project — describe it and build your first skill with AI. And if you want to go deeper on how skills work and how they differ from “just chatting with an agent” — start with the Skills post.

Less holding the building in your head. More seeing the whole project — and jumping straight back to the exact drawing.

That’s it for now.

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